golden sun level guide

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The RNG for leveling in the first Golden Sun Shifts every 20 levels (1 - 19, 20 - 39, 40 - 59, 60 - 79, and finally 80 - 99) with some differences, some more apparent than others. 1. Note that having all 12 Djinn availiable at this point is not necessary, but it helps with these methods that use different class Psynergies. Helpful Links. 99. This is extremely useful if you are already at level 20 or above but don't have access to the Ninja Blade yet. For Garet we use the same enemy, but a different Method, as follows: Once again save outside the cave, but this time Soft Reset. Golden Sun is a RPG like any other, where you level up as you progress through the game. Tret Tree deserves a note of its own, as the Healing Ring found within the Tret Tree dungeon portion is useful to have on Ivan when abusing the programming oversight outlined above, as it provides him of a healing method better than anything else he can get at this point in the game. Note that the last three items are entirely optional, but make unleashes (and critical hits by extension) vastly more common. In Golden Sun the starting level for Isaac, Garet, and Jenna is Lv.1. Save and Hard Reset outside of the Cave nearby Lunpa . Defense: +2 This part differs from the previous two methods in that we use a combination of attacking and Psynergy. Without the guide you could easily get lost. For all of the following Methods below all of the needed (and optional) equipment is equipped on Isaac for best usage. Agility: +5. But by using a Bramble Seed you can improve the boosts for Ivan and Mia (Isaac and Garet already have their max values in the previous method, so they will not be listed here). By this point in the game, you should have beaten the Lunpa Fortress, and bought the Ninja Blade. The attack order must be Ivan , Mia or Garet, Mia or Garet, Isaac, and you must be able to kill the Bone Fighter in 3 hits or this will not work: Equipping the Elven Rapier on Ivan, a Broad Axe on Garet (bought at Kolima), and the Blessed Ankh on Mia should do enough damage for this method to work. If done correctly, Isaac should receive the boost of: This half of Isaac's Method requires you to set both Jupiter Djinn available at this point on Isaac, who should then be in the Illusionist class. After the rest, run around to get into a battle. Please som.., Golden Sun … To use this Method, save in the first room of Goma Cave, and then Soft Reset. Everyone else defends. In comparison, if a normal Unleash method is used you get these values for Ivan: HP: +7 Skip to the bottom of Goma Cave (Part 2) for Ivan's RNG work if you come back to Goma Cave and are above level 19 without the Ninja Blade in your possesion. This portion is completely optional if you don't want to level and just go straight to Vault, but this method only works from level three to level four (in one level your stats increase enough so you damage the enemy too much for the method to work again). No advertising or promoting. Turn 1: Isaac should attack the Skeleton, everyone else defend. This time however, you Hard Reset (Instead of SRing), then run around to get into a battle. Save in the first room of Goma Cave, and soft reset (just like in part 1 of Goma Cave) to fight the Skeleton once more. Agility: +4. After reaching level 90, you will be able to increase your reputation with the Golden Lotus by doing daily quests in the Vale of Eternal Blossoms, during which you will help the Pandaren in their struggle against the Mogu invasion. When both Isaac and Jenna attack the Vermin, it should die (the Long Sword is necessary to damage it enough for this step). If done completely correct, Ivan should receive the following boost: Mia uses the same method as Ivan, exactly, but yet again does not get that perfect boost, instead receiving the boost of: These methods only work before you acquire your fourth Mercury Djinn, afterwards the RNG shifts, so that Calamars are not the starting monsters you encounter in the previous RNG areas. Using a Bramble Seed for Ivan, you get the boost of: The difference here is that this is not a perfect level for Mia, but it is closer to perfect than the previous method shown. Turn 2: Isaac attacks, Garet defends. The correct attack order is: If done correctly, both Ghouls will die and Mia will receive the following level up: HP: +8 PP: +4 Attack: +3 Defense: +2 Agility: +4. There are currently 293 Levels of which 23 are Secret Levels, and 30? Source non-OC content/art! Agility: +4. If players choose to use Easy Mode in The Lost Age all the Adepts will start the game at the level that were when the game was completed. Skip to main content. For Ivan, the boosts using this exact method, will be, If you come back to Goma Cave without the Ninja Blade at level 19, see the bottom, of Ivan's Method in the Final pass through portion of this guide on Goma Cave (The RNG shifts for Ivan at level 20). However, the first game in the series has random numbers that are abusable. Items needed: Bandit's Sword, once again. 7. Run around until you get into a battle. GOLDEN SUN CLASS SETUP GUIDE v1.50 ===== ===== By Christopher Goss, aku chi (forum name) Golden Sun is copyright 2001 - 2003 Nintendo of America, Co. Ltd. … Markedly different from any other character is the part that makes Level RNG so good for Ivan is that magic +5 agility gain per level, more than any other character can gain. The Zombie should not die in this turn. Regardless of what happened, be it critical hit, Unleash, or just a normal attack, Isaac should receive the following boost: Note that the Maximum values you received by this method go down the higher level you are (for level 40 on up , the PP boost becomes +2 instead of +3). I was wondering what level I should be at for the end game just in case I'm close to it. In this guide, we will detail the daily … The higher your level, the higher all your other statistics will be. A character's Level is determined by how many experience points that character has. Enter and exit the cave once, then run around again to battle the Zombie once more on the plain. Each Tua Warrior gives 13,750 Exp when defeated, and have the additional benefit of having Water of Life as a guaranteed drop. Unlimited Coins: 82000250 FFFF. Highest level any character can reach is Lv unleash, and no critical hit killing! Sun: Dark Dawn is by engaging in battles with monsters case I 'm close it. 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